/* * Sweep, a sound wave editor. * * Copyright (C) 2000 Conrad Parker * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H # include #endif #include #include #include #include /* * Determine the number of samples occupied by a number of frames * in a given format. */ glong frames_to_samples (sw_format * format, sw_framecount_t nr_frames) { return (nr_frames * (glong)format->channels); } /* * Determine the size in bytes of a number of frames of a given format. */ glong frames_to_bytes (sw_format * format, sw_framecount_t nr_frames) { return (nr_frames * (glong)format->channels * sizeof(sw_audio_t)); } /* * Convert a number of frames to seconds */ sw_time_t frames_to_time (sw_format * format, sw_framecount_t nr_frames) { return ((gfloat)nr_frames / (gfloat)format->rate); } /* * Convert seconds to frames */ sw_framecount_t time_to_frames (sw_format * format, sw_time_t time) { return ((sw_framecount_t)((sw_time_t)format->rate * time)); }